Page 5 of 5
Re: Montfort's Bridge
Posted: Thu Nov 15, 2018 12:41 pm
by Montfort
Re: Montfort's Bridge
Posted: Thu Nov 15, 2018 12:42 pm
by RogerB
Well done - and it works! R-
Re: Montfort's Bridge
Posted: Thu Nov 15, 2018 1:46 pm
by JohnSmithUK
I like the look of that, it has some operating potential as a shunting type layout, and I reckon I could come up with some sort of game similar to an Inglenook to keep interest up, would end up more like a cut down Timesaver affair.
Re: Montfort's Bridge
Posted: Thu Nov 15, 2018 3:04 pm
by Montfort
Thanks for your kind comments. For me, it's not a Timesaver ou an Inglenook. Just a little playground for my train.
Re: Montfort's Bridge
Posted: Thu Nov 15, 2018 3:26 pm
by JohnSmithUK
Montfort wrote: ↑Thu Nov 15, 2018 3:04 pm
Thanks for your kind comments. For me, it's not a Timesaver ou an Inglenook. Just a little playground for my train.
I know, but just spotting operating potential.
Re: Montfort's Bridge
Posted: Thu Nov 15, 2018 4:30 pm
by Montfort
OK. To be honest, it's mostly a playground for me.
Re: Montfort's Bridge
Posted: Fri Nov 16, 2018 1:10 pm
by Montfort
A picture talks better than words...In grey: the hidden fiddle yard and in green the visible scenery. Hope that helps.
MSL 22.jpg
Re: Montfort's Bridge
Posted: Sat Nov 17, 2018 8:56 am
by Montfort
Bad news. After a lot of testing, I found that my layout doesn't have enough operating potential. I can make only two kind of shunting moves. Back to the workbench !
Fortunately I found another
idea !